« Metropolitan Insider Club | Main | IMASA Academy - IMPI programme slides »
May 31, 2008
Understanding innovation in the organisation
I wrote this for a client recently, and was promoted to post it here after reading Dave's post about innovation.
Infectious Innovation
A brief discussion about
creating a culture of innovation inside organizations.
Any talk about innovation has to first create an understanding of what the term means and how it fits into the organisational context.
Innovation is concerned about tomorrow's revenue. However, organisations are generally designed
around today's revenue, and with
that, the associated pressures and initiatives to reduce variance and increase
efficiency.
So that is why it is extremely difficult for new ideas and
creative thinking to take root and find a nurturing environment; the day-to-day
operational focus creates a thinking style that is reactive and judgmental. If
one had to think of a metaphor to describe this, the Emergency Room environment
is a useful one.
So it's clear that for new ideas to emerge and flourish,
an appropriate environment needs to be present, much like a Greenhouse.
A Greenhouse is preferably a physical space that
stimulates participants into a headspace of fresh thinking, but more
importantly, it's also a headspace where certain behaviours are encouraged,
whilst others (typical in the operational/ER space) that are detrimental to the
creative process are discouraged.
Innovation
& Creativity
At this point a distinction between innovation and creativity needs to be made. Our take is that creativity is the raw material for the innovation process, the posing of questions, probing new lines of thinking, the generation of ideas, the discovery of new connections.
It is a behaviour and thinking style that is needed to
support the innovation process.
Innovation can be thought of as "ideas in action". For the
ideas to have any relevance, they need to add value to the organisation with a
range of options, from reinventing processes to creating new industries.
Innovation needs the right mix of supporting structural elements and senior
leadership worldviews. Hence the lens that innovation is about tomorrow's
revenue.
It's also about action, and prototyping and experimenting, invention, with roughly formed concepts is a key part of the process - the mindset
of getting something 100% right before engaging the customer or board derails
the innovation process in many organisations.
Continuous improvement I would argue is less about innovation and more about applied learning, as the mindset is all about getting better answers to the same old questions. True innovation is coming up with new questions.
Creating
A Culture Of Innovation
The interplay between the innovation and creativity can
best be illustrated by viewing the organisation through a systems thinking
lens. There are four cascading levels in which to see the organisation system:
Worldview or Weltanschauung:
This is the how the system architects see the world, what mental
models they have employed in creating and unfolding their vision. Think of the
different worldviews that Henry Ford and Steve Jobs had, the framework of ideas and beliefs through which they interpreted the world around them.
Vision:
The above mental models inform the development of a vision of what the
system architects want to achieve. Ford's vision centered on mass production,
Job's was about building an "insanely great" design-led organisation.
Structure:
Both the worldview and vision in turn inform the design of the
organisation's systemic structure, and that includes the cultural, procedural,
policy, and infrastructural elements.
-
Behaviour:
Patterns of behaviour, in turn, are influenced by the structural
elements, the interplay between the cultural hiring filters, prevailing
expectations of desired behaviour, and reward systems (intrinsic and
extrinsic).
The figure adjacent illustrates how these systemic levels
relate to each other. Of course with any system, the interplay is not linear
and the depiction below is a highly simplified version to help frame why
innovation and creative thinking initiatives sometimes fail.
Organisational
Change
To train and coach teams in creative thinking, grounded in
challenges and problems they face in the organisation, without a parallel shift
in the worldviews and structural design of the organisation may result in teams
not realising the full potential of these new
thinking behaviours.
Since behaviours are bounded by the limits of the
structural design 'container', and that in turn is limited by the
organisation's leadership worldview, the new creative actions by individuals run
out of steam, killed by these well-used phrases: "We tried that last year",
"Management won't buy that."
An example helps to illustrate this interplay.
Top leadership buys into the idea (ie.
their worldview shifts) that for innovation to really change the game for their
business, customers need to be actively recruited and integrated into the
research and insight process from the beginning, and at all points of contact.
(Traditional market research by contrast is generally used to answer
preconceived questions that the firm has, and are mostly answered in artificial
environments like the focus group.)
Teams are then coached in creative thinking, with a
resultant shift in behaviour.
However, the part in the middle, structural design, doesn't change as
quickly. For example, structural elements may relate to a very restrictive
warranty policy, where any adaptation of a product by a customer voids the
warranty. Coupled with this is a performance management system that says sales
reps may not spend more than 30 minutes on each client visit.
These two elements conspire against the new intentions and
worldviews of senior leadership: a customer is not willing to show the rep
clever and useful adaptations they have made to the product, and the rep is
under time pressure not to stray from the sales-focused visit. The adaptation
may be just the thing that more customers are calling for, but the organisation
is too inwardly focused on it's own R&D and marketing idea pipeline as the
source of innovation.

Infecting
Innovation
One way out of this dilemma is to create teams that
prototype the interplay between vision, structure and behaviour, without
implementing wholesale realignment. With the prevailing worldview in place,
certain multidisciplinary teams are formed and coached in creative behaviours,
and these teams are applied to specific challenges, eg.
specific customers, service issues, or product
development challenges.
Over time, more and more of these teams are introduced
into the organisation, and slowly 'infect' the rest of the organisation with
their approach and results. While this is happening, structural impediments are
identified and a new design is prototyped.
PS This thinking has been influenced by a host of articles and players in this space, not at hand at the moment...will post references soon.
Posted by sdehaast at May 31, 2008 11:57 AM Posted to food for thought
Trackback Pings
TrackBack URL for this entry:
http://www.ideafarm.co.za/mt/mt-tb.cgi/1252
